playMaker

Author Topic: Pinch gestures  (Read 2316 times)

Lars Steenhoff

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Pinch gestures
« on: October 22, 2011, 07:07:45 AM »
Please add pinch gestures to the Device actions.

Pinch in
Pinch out
Pinch Two finger rotate

This will make it much easier to create native iOS like scripts
Thanks
« Last Edit: October 24, 2011, 09:50:08 AM by Lars Steenhoff »

Duffdaddy

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Re: Pinch gestures
« Reply #1 on: October 23, 2011, 02:57:56 AM »
Not had the need for that myself but I can see that could be handy in certain types of Apps.
I'd second that request.

jeanfabre

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Re: Pinch gestures
« Reply #2 on: October 24, 2011, 04:01:35 AM »
Hi,

 I have this script working that detects drags and pinches and keep promising myself to release this as custom actions for PlayMaker. It's based on Penelope Iphone tutorials, so really nothing unavailable or ground breaking. Actually, I am thinking more as a proxy script that is able to send global events to PlayMaker rather than an actual custom action ( pinch start, pinch stop, pinch in, pinch out, stuff like that) and also fill some global vars or  variable from a companion fsm to that proxy ( I do that a lot actually having a complex script, and a companion fsm acting as the interface with PLaymaker),. It's easier for existing script to plug to it ( especially on existing projects or existing tools).

 If you really need something right now ( on an urgent projects or something), pm me and we'll arrange something.

Bye,

 Jean

jeanfabre

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Re: Pinch gestures
« Reply #3 on: October 28, 2011, 12:30:13 AM »
Also,

 I think the winner combination for gestures is to use

http://www.fatalfrog.com/?page_id=140

And create a proxy script that sends event to playmaker environment. Then you end up with a full featured gesture system right within playmaker.

Nice!

 Jean

Duffdaddy

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Re: Pinch gestures
« Reply #4 on: October 28, 2011, 02:58:41 AM »
Ha! Well spotted. Great combo. Thanks!