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Author Topic: AdColony Playmaker actions.  (Read 3505 times)

Aaddiction

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AdColony Playmaker actions.
« on: September 03, 2014, 11:42:39 AM »
I think a lot of people will be interested if someone creates actions for AdColony advertizing network including a paid Playmaker package. They already have a Unity Package, so only the actions need to be created: https://github.com/AdColony/AdColony-Unity-SDK. Would be great!

Cheers!

szomaza

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Re: AdColony Playmaker actions.
« Reply #1 on: September 17, 2014, 12:24:04 AM »
Yes please.
I need this too.

br,
szomaza

jeanfabre

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Re: AdColony Playmaker actions.
« Reply #2 on: September 18, 2014, 06:39:49 AM »
Hi,

 Added this to Trello, please up vote :)

 https://trello.com/c/8zNVezLg/92-adcolony

 Bye,

Jean

szomaza

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Re: AdColony Playmaker actions.
« Reply #3 on: September 18, 2014, 11:14:13 PM »
Thanks, Jean.

Voted.

This would be great.  Please vote it up!

br,
szomaza

szomaza

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Re: AdColony Playmaker actions.
« Reply #4 on: September 27, 2014, 02:22:34 AM »
People! Please vote this up!
https://trello.com/c/8zNVezLg/92-adcolony

You will surely need it. It's the best thing since sliced bread.
http://www.adcolony.com/monetization/

thanks,
szomaza

szomaza

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Re: AdColony Playmaker actions.
« Reply #5 on: October 27, 2014, 03:00:01 AM »
Great, it has 4 votes now, just 2 more needed to reach top spot.

Marsh

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Re: AdColony Playmaker actions.
« Reply #6 on: October 29, 2014, 06:07:28 PM »
I will try to make it this weekend. I do not have a Android device at the moment though so it makes testing a bit harder.

szomaza

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Re: AdColony Playmaker actions.
« Reply #7 on: November 01, 2014, 05:30:07 AM »
Thanks, Marsh!
That would be great.

I'll test it for you, when you have something.

Br,
szomaza

Marsh

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Re: AdColony Playmaker actions.
« Reply #8 on: November 02, 2014, 12:32:41 PM »
As far as I can tell by the kit there is really only 1 or two actions? Is there not a PlayMaker action that can call a method. You should be able to do this yourself.

szomaza

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Re: AdColony Playmaker actions.
« Reply #9 on: November 04, 2014, 12:12:04 AM »
Thanks for checking. I thought it would take more as there are playmaker action packages for other similar stuff also.

I'll dig into it and learn this too.

Thanks,
szomaza

Aaddiction

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Re: AdColony Playmaker actions.
« Reply #10 on: November 04, 2014, 01:38:26 AM »
Well, there's actually one issue. You can launch the video in playmaker, but you cannot get a confirmation if the user has watched the whole video or not and adcolony pays on watched full video.

In order to make the player watch the full video you need to give him some sort of motivation - in most of the cases ingame money. However, I didn't find a way to understand how to receive a success event in Playmaker for a full watched video. No full watched ad - no pay.

Marsh

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Re: AdColony Playmaker actions.
« Reply #11 on: November 06, 2014, 08:00:54 PM »
You can create a callback and send a global action on full watch finished. But its a lot of work for 1 action.

szomaza

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Re: AdColony Playmaker actions.
« Reply #12 on: November 06, 2014, 11:52:39 PM »
You can create a callback and send a global action on full watch finished. But its a lot of work for 1 action.

Unfortunately I have no idea now how to do that and would take too much time to learn that area too.  :(
This is the reason I asked for the Playmaker actions. The fewer actions required to get this working the merrier.
I am sure there is somebody out there who could do this and put it on the Unity Asset Store and maybe even make a profit eventually. (I don't know how much work creating the required actions takes.)

Br,
szomaza

xhidnoda

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Re: AdColony Playmaker actions.
« Reply #13 on: November 11, 2014, 11:43:42 AM »
Vote +1

szomaza

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Re: AdColony Playmaker actions.
« Reply #14 on: February 17, 2015, 04:14:22 AM »
I fear this will stay at the bottom of the TODO list forever.  :(

Please somebody make a paid package for this, like
http://www.mightyprofessional.com/
has for other advertising networks.

Thanks,
szomaza