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Author Topic: Steamworks.NET  (Read 17414 times)

Nodixal

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Re: Steamworks.NET
« Reply #60 on: December 23, 2016, 10:20:33 AM »
I can't seem to find a download link to the actions for this. Every link is down.

BDFgames

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Re: Steamworks.NET
« Reply #61 on: January 07, 2017, 07:05:41 PM »
Hi all. Thanks to the excellent work here by both the original dev and those who have followed, I've managed to record scores in a Steam Leaderboard, but I can't see how to extract scores from the Steam Leaderboard to present in-game.

Has anyone figured that out?

clandestine

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Re: Steamworks.NET
« Reply #62 on: January 08, 2017, 03:05:25 AM »
Hey guys, a guy on the Steam forum for my game suggested displaying the steam leaderboards ingame, but i don't seem to find any way to retrieve that info from inside the game.
Is this even possible?

Thanks in advance.

I haven't looked at this in a while but I believe currently it is not, at least with these actions.
I had the same issue, no solution yet.

BDFgames

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Re: Steamworks.NET
« Reply #63 on: January 08, 2017, 10:24:51 PM »
Thanks, clandestine. Bummer.

By the way, thanks also for that "comic strip" you created of the process—it was very helpful.  :)

What's the best way to request an escalation on this with Hutong, do you think?
« Last Edit: January 08, 2017, 10:27:19 PM by BDFgames »

krmko

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Re: Steamworks.NET
« Reply #64 on: January 30, 2017, 08:04:17 AM »
I concur, this feature is undeservingly neglected.

BDFgames

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Re: Steamworks.NET
« Reply #65 on: January 31, 2017, 03:12:15 PM »
Would love to hear from a Hutong person on this... *cough*  :)

jeanfabre

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Re: Steamworks.NET
« Reply #66 on: February 09, 2017, 11:04:45 PM »
Hi,

 On what issue would you like to hear from us? Sorry the thread is so long, I am not sure I understand what you expect :)

Bye,

 Jean

BDFgames

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Re: Steamworks.NET
« Reply #67 on: February 09, 2017, 11:12:22 PM »
Hi Jean,

Thanks for jumping in. I think the main issue for those of us trying to work with Steamworks.net and Playmaker is that the Steamworks functionality in the actions as they stand right now is incomplete.

Some things don't seem to work as intended. It's difficult to know, though, because the actions don't seem to report errors or allow Fail results. (As mentioned, its support is "incomplete".)

As a case in point, while I have been able to get a leaderboard to update, it only does so occasionally, and without displaying any reason for failing when it doesn't work.

Also, there doesn't seem to be any actions available for grabbing the information to display in-game. Seems to be a one-way trip for leaderboard data, for example.

My understanding is that the Steamworks.net package may not be official Playmaker actions, but I'm hoping you guys might be able to take a look and shed some light on where Playmaker is at with Steamworks support, and perhaps give it some much-needed love.  :)

Looking forward to your response.

Regards,
Mark

jeanfabre

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Re: Steamworks.NET
« Reply #68 on: February 09, 2017, 11:32:29 PM »
Hi,

 yes, I think too that something needs to be done here. I guess what I need to provide a proper support on the Ecosystem for steam is someone like you that can test with a real world case, as I don't have one personally.

So if you are ok with this ( and everyone is welcome to join the effort), I am ready to take this package and consolidate it, but I'll need your help to test and validate.


 Bye,

 Jean

BDFgames

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Re: Steamworks.NET
« Reply #69 on: February 10, 2017, 07:18:30 PM »
Absolutely. More than happy to play my part to advance the Steamworks.net solution.  :)

clandestine

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Re: Steamworks.NET
« Reply #70 on: February 27, 2017, 11:58:18 AM »
I have a game on steam with leaderboards, achievements, etc... so count me in.

iEpic

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Re: Steamworks.NET
« Reply #71 on: April 07, 2017, 01:29:03 PM »
So are there no playmaker actions for Steam?

Would love some achievement and cloud saving actions

iEpic

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Re: Steamworks.NET
« Reply #72 on: April 09, 2017, 03:56:51 PM »
Nvm i found the actions.

Do I need to replace the steamwork.NET_Playmaker/Integration/SteamManager.cs file with the SteamManager.cs from the latest SDK?

When I imported the actions in my project, it said I had 2 SteamManager classes, so I'm not sure which one to keep.

BDFgames

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Re: Steamworks.NET
« Reply #73 on: April 29, 2017, 06:46:07 PM »
Not that I'm aware of.

iEpic

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Re: Steamworks.NET
« Reply #74 on: May 04, 2017, 01:36:47 PM »
i got the achievements to work and I have it where it is saving scores to the leaderboard.

Does anyone know how to retrieve the leaderboard scores and display them?

I would pay good money for this.