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Author Topic: Photon 1.50.3 - Action NetworkInstantiate not working  (Read 2156 times)

ermak

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Photon 1.50.3 - Action NetworkInstantiate not working
« on: January 27, 2015, 03:09:58 PM »
Hello,

I using:

- Unity 4.5.3

- Playmaker Photon Actions v1.28.3
https://hutonggames.fogbugz.com/default.asp?W928

- Photon Unity Networking Free 1.50.3 imported from AssetStore
https://www.assetstore.unity3d.com/en/#!/content/1786
btw it's strange because in changelog.txt last version notes are for
v1.50.2 (13. January 2015), maybe they just forgot to add 1.50.3 notes...
So... i don't know this is valid or not after importing:

v1.50.3 (15. January 2015) Some bugfixes for v1.50 (scene object handling, serialization of custom types). No breaking changes.


Anyway... if I using: PhotonNetworkInstantiate action or PhotonNetworkInstantiateSceneObject, they not working and
this error appear (they was fine on Photon 1.28.3):

"Fsm component 'chicken(Clone)' on gameObject 'chicken(Clone)' has variable checked for network synching, but no PhotonView component is observing this fsm"

But this is not true... I have "PhotonView component observing":



Can anyone confirm this error too? Maybe PhotonNetworkInstantiate and PhotonNetworkInstantiateSceneObject need update... or I don't know.

I very like Photon 1.50 features like a Mecanim Support, PhotonRigidbodyView...
but this error stop me.

I know maybe these Playmaker actions for 1.28.3 are old... but I just received
recommendations to trying the new version 1.50 from this topic:
http://hutonggames.com/playmakerforum/index.php?topic=9073.0
and making testing.

Thanks!

jeanfabre

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Re: Photon 1.50.3 - Action NetworkInstantiate not working
« Reply #1 on: February 16, 2015, 02:39:15 AM »
Hi,

 Your screenshot is showing "ZA DEL(Clone" GameObject, and your error mentions "chicken(clone)".

 Can you double check on this and verify you are lookign at the right gameObject to solve this?

also, on a side note, make sure you disable the PlayMaker Pref "ErrorChecking/Check for Network Setup Errors", this is unrelated but will make the PlayMaker interface less confusing in the variables tabs.

Bye,

 Jean
« Last Edit: February 16, 2015, 04:14:12 AM by jeanfabre »