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Activate objects by tag only work for deactivate ?
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Topic: Activate objects by tag only work for deactivate ? (Read 1926 times)
DCassy
Playmaker Newbie
Posts: 5
Activate objects by tag only work for deactivate ?
«
on:
April 23, 2015, 04:57:36 AM »
Hello !
As the title say, it seems that the activate objects by tag action only work for deactivating them... Or am I getting something wrong (Unity5)
Thanks
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Activate objects by tag only work for deactivate ?
«
Reply #1 on:
June 05, 2015, 01:31:34 AM »
Hi,
yeah, this is unfortunate that only active gameobjects can be "searched".
what action are you using? I made one action on the ecosystem thinking it would work, and it turns out it doesn't so maybe you are using this one.
Bye,
Jean
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Activate objects by tag only work for deactivate ?