Hi,
You know, I think all the actions in playmaker are sufficient to achieve these examples, since anyway the examples provided by itween ( accurate lob for example), are likely simply using itween.
Have you purchased them examples and see how it's done? you'd simply have to reproduce the logic in playmaker, which most definitly is possible.
out of the blue, several options to do this accurate lob:
1: one itween to moveto a dummy from the source to the target in a straight line.
2: the ball is attached to this dummy, and an itween simply moves up and down from 0 to the height using the same duration
OR:
create a path based on: the source position, the target position, and half way position plus the height. then you have a path going from the source, travelling to the top of the curve, and down to the target, then onw itween to move the ball along the path.
bye,
Jean