playMaker

Author Topic: C# script on trigger to FSM object help  (Read 1518 times)

Tron

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C# script on trigger to FSM object help
« on: July 01, 2016, 02:09:24 PM »
I haven't been able to figure out how to send an event and float variable from my C# script on one object to a certain FSM on only the object that I collided with via a trigger?

I've been able to do it through BroadcastEvent, and changing Global variables, but I just want to speak to the object FSM that I collided with exclusively?

Any help would be much appreciated!

djaydino

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Re: C# script on trigger to FSM object help
« Reply #1 on: July 02, 2016, 04:05:26 AM »
Hi,
This tutorial might help :)

« Last Edit: July 02, 2016, 04:07:30 AM by djaydino »