playMaker

Author Topic: What does this Xcode error message mean?  (Read 2671 times)

Rockstarfreak

  • Playmaker Newbie
  • *
  • Posts: 10
What does this Xcode error message mean?
« on: October 11, 2016, 03:51:42 PM »
What does this Xcode error message mean:
"ArgumentException: Type cannot be null.
  at HutongGames.PlayMaker.Actions.GetComponent.DoGetComponent () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.FsmState.OnUpdate () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
 
(Filename: currently not available on il2cpp Line: -1)"

Which FSM is causing this error?

elusiven

  • Full Member
  • ***
  • Posts: 233
  • Debt we all must pay...
Re: What does this Xcode error message mean?
« Reply #1 on: November 30, 2016, 09:22:56 AM »
Sounds like your action lost reference to something, and is null...

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: What does this Xcode error message mean?
« Reply #2 on: December 01, 2016, 03:48:48 AM »
Hi,

 yes, it's likely your action "getComponent", can you double check all of them?

can you list the components you are getting this way?

 It's likely due to your component being stripped. Maybe I need to improve the linker wizard to include this action.

Bye,

 Jean