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Author Topic: unity ads testing  (Read 2798 times)

Ofonna

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unity ads testing
« on: March 04, 2017, 01:16:57 AM »
hi guys,
just built my game and have been testing it, i implemented the unity ads and set it in such away that if you die 8 times an ad will pop up, but after a while it stopped working and the buttons to watch ads no longer trigger the ads and the after you die 8 times the ads never show up. the game is just there staying still.

please who knows what may be causing this?

djaydino

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Re: unity ads testing
« Reply #1 on: March 04, 2017, 05:01:11 AM »
Hi,
Did you set your device as test device?

There can be many things wrong, maybe you accidentally changed something.

if you need to test on a device, you can add a text to your canvas and place some "ugui text set text" in the states it should pass,

for example place 1 in the state where 'show ad' is and set the text to "show ad state" then on the next state place 1 with the text "show ad Done" and so on.

if it goes to fast you can add some wait actions.

Ofonna

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Re: unity ads testing
« Reply #2 on: March 06, 2017, 03:01:40 PM »
thank you so much, i didn't send a not ready event, apparently you can play ads only 25 times with unity test ads

jeanfabre

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Re: unity ads testing
« Reply #3 on: March 07, 2017, 12:53:10 AM »
Hi,

 interesting, thanks for sharing your findings.

 Bye,

 Jean