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Author Topic: Major Slowdown via iTween FSMEvents / LogStringToConsole  (Read 2041 times)

craigz

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Major Slowdown via iTween FSMEvents / LogStringToConsole
« on: March 26, 2017, 01:21:38 AM »
Hiya!

Wanted to see if anyone had some experience with this before? It's been hard to pin point exactly WHAT statee/operation is causing this to happen in my project because of the N/A information.  But a 2342.12 ms lag is kind of crazy  ???

Close up of the culprit in the profiler


Extended


:D

-craigz

HeathClose

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Re: Major Slowdown via iTween FSMEvents / LogStringToConsole
« Reply #1 on: March 26, 2017, 09:41:06 AM »
in the playmaker preferences... see if this is checked... might be it?


craigz

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Re: Major Slowdown via iTween FSMEvents / LogStringToConsole
« Reply #2 on: March 26, 2017, 05:50:12 PM »
Just checked out the prefs, mines false also, so doesn't seem to be it :/

Grrr :)

-craigz

jeanfabre

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Re: Major Slowdown via iTween FSMEvents / LogStringToConsole
« Reply #3 on: April 10, 2017, 02:18:50 AM »
Hi,

 Something is odd indeed, that's 2 second lag...

 I would try with the default Unity layout and see if you get this too, and also do you get this when published?

Bye,

 Jean