Hi,
Sometime i'd like to "switch off" a state instead of deleting it...
eg :
- i've got a state, not connected with other state, but with a global transition
Just making it "inactive" so i can activate it again if i want.
- i've got a state, connected this time with other states
Make it "inactive" like a passthrough
So in other words it would be great to be able to test a FSM with or without a state :-)
Sorry if it does exist already and i don't know ...
Thanks