playMaker

Author Topic: Problem with Hash Table Concat  (Read 2200 times)

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Problem with Hash Table Concat
« on: April 19, 2018, 12:55:02 PM »
Hello guys,

i need to join some hash tables, and i believe i set everything right, but the concat doesn't happen. Here are the pics:



This one shows the state that should join the tables, strings are built ok, references are ok.



And here we see that the concat did not occur, they both had 48 and 17 items respectively before the action was executed.

Any ideas on what i'm doing wrong? I hope the tables are not fixed size.
« Last Edit: April 19, 2018, 12:56:46 PM by krmko »

jeanfabre

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Re: Problem with Hash Table Concat
« Reply #1 on: April 20, 2018, 02:42:52 AM »
Hi,

 it works here. Try with a fresh scene and two simple hashtables, if it works, then something is oddly setup in that scene where it fails.



Let me know if it still doesn't work, even on a simpler setup.

Bye,

 Jean

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Re: Problem with Hash Table Concat
« Reply #2 on: April 20, 2018, 04:26:08 AM »
Hmmm...i'll try using the owner instead of referencing, since the fsm in on the object that holds the proxies anyway and let you know.

jeanfabre

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Re: Problem with Hash Table Concat
« Reply #3 on: April 23, 2018, 03:02:46 AM »
Hi,

 that should not make any difference, have you been able to solve this?

 Bye,

 Jean