I'm having errors on prefabs where I copied states from gameobjects to another game object.
If I open the scene where I was working on the prefab, everything is ok. Then I apply prefab again to be sure.
If I open another scene where that prefab is in, the variables assigned to the states I copied previously in the original prefab are wrong. Pressing revert again doesn't do any difference.
If I open up again original scene, the prefab is ok.
I think is a bug related on the automatic creation of variables when you paste states in another FSM without those variables.