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Author Topic: (Almost Solved) Unity equal lighting to entire scene  (Read 575 times)

heavygunner

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(Almost Solved) Unity equal lighting to entire scene
« on: October 08, 2018, 02:49:19 AM »
Hi !

Look at this image. Both side are different colors. I tried moving direction light to various spots. But, couldn't make it.
How to make same color everywhere in this shape ?

Thanks.
« Last Edit: October 13, 2018, 03:35:18 AM by heavygunner »

jeanfabre

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Re: Unity lighting issue
« Reply #1 on: October 10, 2018, 03:53:40 AM »
Hi,

there are plenty of tricks to achieve this. I would search google and Unity forum for all these solutions.

one easy way is that you need to use a material with maxed out emission color, then you'll have plain colors.

 Bye,

 Jean

heavygunner

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Re: (Unsolved) Unity equal lighting to entire scene
« Reply #2 on: October 13, 2018, 02:58:48 AM »
Hi !

I did a search on Google and tried tweaking ambient color settings.

This is what i got so far :(


one easy way is that you need to use a material with maxed out emission color, then you'll have plain colors.
I don't get it. I just use simple plain colors are material.

heavygunner

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Re: (Almost Solved) Unity equal lighting to entire scene
« Reply #3 on: October 13, 2018, 03:37:59 AM »
I tried emission color settings, It gave so,me weird results.


Later, I rotated the directional light and got a decent result. But, still it's not equal lighting.

Will Post Processing can help with this ?

Thore

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Re: (Almost Solved) Unity equal lighting to entire scene
« Reply #4 on: October 13, 2018, 12:47:04 PM »
Unlit shaders, otherwise directional lights.