playMaker

Author Topic: Dark Light  (Read 12050 times)

hoyoyo80

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Re: Dark Light
« Reply #15 on: March 18, 2020, 08:49:52 AM »
Really love the detail art bro ;D when come to sci-fi, i lack of imagination, superb work :-*

djaydino

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Re: Dark Light
« Reply #16 on: March 18, 2020, 10:06:57 AM »
Hi.
I have to give those credits to my colleagues, i'm just the programmer guy :P

djaydino

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Re: Dark Light
« Reply #17 on: March 27, 2020, 04:07:43 AM »
Hi.
Our game got featured again :


LuminRabbit

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Re: Dark Light
« Reply #18 on: March 29, 2020, 10:12:19 AM »
Looks Great! I also ways liked games where you need to fight a Goliath at the end or figure out its weak spot to defeat them :)
Have I said how much I love playmaker!!! This is one amazing tool

djaydino

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Re: Dark Light
« Reply #19 on: May 05, 2020, 12:36:34 PM »
Hi.

Here is our release Trailer :


Early Access on Steam will release on May 8 !

Add to your wish list now!!! :D

djaydino

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Re: Dark Light
« Reply #20 on: May 08, 2020, 03:59:26 AM »
We are so excited to announce that Dark Light is now available on Steam Early Access!
https://store.steampowered.com/app/1134520/Dark_Light/

cloud03

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Re: Dark Light
« Reply #21 on: August 01, 2020, 12:37:34 AM »
Looks really awesome! I wish you the best mate!

djaydino

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Re: Dark Light
« Reply #22 on: August 02, 2020, 04:21:34 PM »
Hi.
@cloud03

Thanks!

tbelgrave

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Re: Dark Light
« Reply #23 on: September 09, 2020, 02:37:46 PM »
This is an incredible achievement, well done 👍

Thore

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Re: Dark Light
« Reply #24 on: September 09, 2020, 05:49:35 PM »
Watch out for such animation frames :) (0:28s in trailer)

djaydino

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Re: Dark Light
« Reply #25 on: September 10, 2020, 06:10:54 AM »
Hi.
@ lildragn / cloud03
Thanks.

@Thore

Yes we are aware that we need in air shoot animations, but at the moment we don't have an animator and can not afford a professional animator :)

marianne

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Re: Dark Light
« Reply #26 on: December 15, 2020, 07:41:16 AM »
I was about to say "it's a bit dark" but it's in the name lol.
Looks pretty but I'd be a bit worried about the visibility of the character and the nearby environment, like the immediate top surface of the platform he's standing on.
Maybe it would be good to have a slight illumination of the bottom part of the legs and the surface of the floor be slightly illuminated too by the drone following the player?


Same here haha. It should be dark, of course. In some scenes it is not easy to see the main character and the details of the environment, which are really great and need to be seen.