playMaker

Author Topic: Set FSM Game Object Reset Bug  (Read 1216 times)

Thore

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Set FSM Game Object Reset Bug
« on: January 24, 2020, 10:22:38 AM »
What happened: I first set a wrong variable name, then found the error and fixed the variable name, but somehow the game object was never set in the other FSM.

What I found out: during play, it loaded the wrong variable name I had used earlier, and did not use the new one.

Workaround: I could duplicate the state (with the correct variable) and hook that up instead and this worked.

Likely bug: when looking into the code of the action, it does not reset the variableName.

jeanfabre

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Re: Set FSM Game Object Reset Bug
« Reply #1 on: January 27, 2020, 12:58:52 AM »
Hi

 yes, we are aware of this issue. I'll bump Alex on this, maybe there is something pending.

you are on the latest version of PlayMaker right?

Bye,

 Jean

jeanfabre

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Re: Set FSM Game Object Reset Bug
« Reply #2 on: January 27, 2020, 01:03:00 AM »
Hi,

 also, can you send me a scene which has this issue or record a video showing what you do? then I can create a proper case for testing.

Thanks.

Bye,

 Jean