Sorry for the painful experience
Yes It needs a tut or at list a video introduction, specially since it departs a little from the usual scheme. And that's the main reason I put up the player up --> to test the controls. The game is still a prototype there's is no content, i´v just combine the minimum to make it playable. In this first form its just go around and kill as many "shadows" you can in 3 days. (I`v manage 92kills)
Its still rough, but if you can past the learning curve, would appreciate all the feedback I can get
On the Menu there's a "controls" button to access the layout, unfortunately I did not implement any way to go back to menu or a re-start. You need to refresh the page to re-start the game.
Control:
Use the mouse to move around, click once or hold down (Diablo style) you can also toggle mouse by hitting left control (this makes the character follow your mouse pointer, and its the one I use most)
"Space" anytime stops the action/ moving, keep it down if you just want to move the pointer (to look around)
"A", and "D" are used to swing your katana Left or Right
You can equip the Bow, clicking the menu button (the 2º) and change from the default katana.
To shoot an arrow, press "X" once to arm the bow and "X again to release the arrow.
Thanks for taking the time.