playMaker

Author Topic: how to get FSM to export with object?  (Read 4296 times)

hairyMug

  • Playmaker Newbie
  • *
  • Posts: 7
how to get FSM to export with object?
« on: May 11, 2011, 09:29:33 AM »
I created an object added an FSM then exported into a unity package
When I imported the package, the FSM was not there...

What do I need to include to get the FSM to transfer with the object?

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: how to get FSM to export with object?
« Reply #1 on: May 11, 2011, 10:23:52 AM »
Hi,

Try this: make sure you Select dependencies when you export a package. Select your gameObject, then go into the menu "Assets" and click "Select dependancies"

 This might be the reason why.

Bye,

 Jean


hairyMug

  • Playmaker Newbie
  • *
  • Posts: 7
Re: how to get FSM to export with object?
« Reply #2 on: May 11, 2011, 11:20:56 AM »
I always have that checked... no go...

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: how to get FSM to export with object?
« Reply #3 on: May 11, 2011, 01:05:59 PM »
WOoo

Ok, I can replicate this, I assumed something simple was the source of your issue, but I experience the same thing.

 I have filed that as a bug on the other forum : http://hutonggames.com/playmakerforum/index.php?topic=245.0

Bye,

 Jean

LordShaggy

  • 1.2 Beta
  • Junior Playmaker
  • *
  • Posts: 50
Re: how to get FSM to export with object?
« Reply #4 on: May 29, 2011, 09:47:45 PM »
I have not had this issue,  Make sure the other project you are working in has playmaker already exported within it.

Then grab everything that is involved with the scene in your project files is all in one main file. Export that file and all dependencies, then export it.  Should work like a charm.

I just had to do this and had no problems at all, I will post a tutorial on my website soon about how to do this.