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Need Tips for Efficient Game State Management with Playmaker
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Topic: Need Tips for Efficient Game State Management with Playmaker (Read 5268 times)
noahrodriguez
Playmaker Newbie
Posts: 1
Need Tips for Efficient Game State Management with Playmaker
«
on:
October 22, 2024, 01:24:51 AM »
Hey everyone!
I am working on a game project using Playmaker, and I am having a bit of trouble keeping my game states organized. Right now, I am switching between different FSMs for various game elements, but it’s starting to feel a bit chaotic! 😅
Has anyone here figured out a solid way to handle game state transitions smoothly without ending up with a spaghetti mess of FSMs? I am open to any tips or best practices on structuring things better, especially when juggling multiple states or objects at the same time. When I was Googling for the same I came across these resources/articles
https://hutonggames.com/playmakerforum/index.php?topic=18547.0
Okta Tutorial
however they are good but I want to learn more from community members.
Also, if there are any good resources or examples you’ve found helpful, please share them! Appreciate any advice you can offer. 🙏
Thanks in advance
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jeanfabre
Administrator
Hero Member
Posts: 15620
Official Playmaker Support
Re: Need Tips for Efficient Game State Management with Playmaker
«
Reply #1 on:
October 22, 2024, 08:00:34 AM »
Hi,
in order to give more tips, I think you should explain what you are trying to achieve, so that tips can be tailored.
Bye,
Jean
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Need Tips for Efficient Game State Management with Playmaker