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Author Topic: Need Tips for Efficient Game State Management with Playmaker  (Read 5269 times)

noahrodriguez

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Need Tips for Efficient Game State Management with Playmaker
« on: October 22, 2024, 01:24:51 AM »
Hey everyone!

I am working on a game project using Playmaker, and I am having a bit of trouble keeping my game states organized. Right now, I am switching between different FSMs for various game elements, but it’s starting to feel a bit chaotic! 😅

Has anyone here figured out a solid way to handle game state transitions smoothly without ending up with a spaghetti mess of FSMs? I am open to any tips or best practices on structuring things better, especially when juggling multiple states or objects at the same time. When I was Googling for the same I came across these resources/articles https://hutonggames.com/playmakerforum/index.php?topic=18547.0 Okta Tutorial however they are good but I want to learn more from community members.

Also, if there are any good resources or examples you’ve found helpful, please share them! Appreciate any advice you can offer. 🙏

Thanks in advance

jeanfabre

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Re: Need Tips for Efficient Game State Management with Playmaker
« Reply #1 on: October 22, 2024, 08:00:34 AM »
Hi,

 in order to give more tips, I think you should explain what you are trying to achieve, so that tips can be tailored.

Bye,

Jean