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Author Topic: Working on a Racing game, really new to unity and playmaker  (Read 3698 times)

jjjj

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Working on a Racing game, really new to unity and playmaker
« on: March 30, 2013, 07:26:31 AM »
Hey!

I'm working on a racing game using Edy's Unity Car Physics as a base. (http://forum.unity3d.com/threads/120091-Edy-s-Vehicle-Physics-official-thread)

I need some help making:

1. A lap tracker

2. a projectile item

3. a banana type item

4. a boost type item

I have no problem making assets for the game itself but all this coding stuff is beyond me. Any help would be super appreciated!

Saputo

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Re: Working on a Racing game, really new to unity and playmaker
« Reply #1 on: March 30, 2013, 08:35:04 AM »
So a MarioKart Clone, first you want to start out, by reading more about Unity and Playmaker So you have a better understanding of how things work and what they do.

http://unity3d.com/learn

http://udn.unity3d.com/

https://hutonggames.fogbugz.com/default.asp?W1
« Last Edit: March 30, 2013, 08:51:18 AM by Saputo »

jjjj

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Re: Working on a Racing game, really new to unity and playmaker
« Reply #2 on: March 30, 2013, 08:36:59 AM »
So a Mario Clone, first you want to start out, by reading more about Unity and Playmaker So you have a better understanding of how things work and what they do.

http://unity3d.com/learn

http://udn.unity3d.com/

https://hutonggames.fogbugz.com/default.asp?W1

I'm familiar enough with unity to get the assets in. I have 5 characters modeled and ready to go with some animations done as well. I just have no clue how to do pretty much anything in playmaker.


Saputo

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Re: Working on a Racing game, really new to unity and playmaker
« Reply #3 on: March 30, 2013, 08:50:33 AM »
these sites will teach you a lot, spend a few hours read and watching videos do it in a weeks time as you work on stuff, Best thing to do is build something simple like a clone of a very old game to learn Playmaker. Make a 3D pong or something.

http://www.hutonggames.com/tutorials_game_design_with_playmaker.php

https://hutonggames.fogbugz.com/default.asp?W1

I took some time to learn Playmaker by building a 2D Arcade Style Fighting Game, I didn't finish it but all the basics are there, I do plan on finishing it.

Not even the guys who works for AAA company's or Seasoned Indies can just jump into making a game with a new program,even if it's a program like Unreal the changes from Unreal 3 to 4 were Big enough were some(If not Most) People had to take time to learn the new stuff.