Hi,
incredible, I haven't touched that project for two years, I update PlayMaker to the latest and it just worked! PlayMaker is n°1!!
Ok, so this package is REALLY A WORK IN PROGRESS nonetheless, but it will allow you to do very advanced Unity GUI stuff that otherwise would not be possible:
-- persistent GUI
-- Data binding
-- Event binding
and so much more I actually forgot...
The scene if full of tests so it's ugly but be sure you check the xml definition to see what's there and available already.
I also started custom actions like "GuimlCreateLayoutButton" so this is your starting point if you want to create more actions that features Persistant GUI elements. "GuimlCreateLayoutButton" will create a button that will persists even if you leave the state! You'll have then to manually delete it.
I stopped working on this because it's such a beast and Unity kept telling us they would revamp their GUI system, but it seems they don't so maybe I should find time this year to finish it, and it still holds tremendous raw power for artists and developers to create rich GUI very easily.
Bye,
Jean