nothing happens, after searching a bit on the forums
and learned something about animations has to be legacy
I re-checked both the model and the animations and made sure they
both are legacy.
Now there is no errors in the console anymore.
Now i just need to make the animation actually play ....
----- EDIT / UPDATE
Now i have downloaded the "RAW mocab" animations from Unity
same problem, but if i set them up in "Animator" then they work fine
with the model.
truly confused..
---- EDIT / UPDATE
Well this was taking to damn long, not gonna waste hours again using something
that I can do with C#
So i dropped playMaker in this situation and just setup my animations in
the Animator and then instead called the actions from C# it works.
but defeats the point of playMaker for fast working..