playMaker

Poll

Is it ok to remove the old asset pack for Unity 4 from Asset Store?

- Yes - Will use updated Unity 5 version only
36 (87.8%)
- No - Keep the old Unity 4.3 version asset (not updated)
5 (12.2%)

Total Members Voted: 41

Author Topic: Car Setup for PlayMaker [Asset]  (Read 126228 times)

600

  • Beta Group
  • Hero Member
  • *
  • Posts: 713
    • Flashing Lights
Re: Car Setup for PlayMaker [Asset]
« Reply #90 on: December 02, 2015, 06:42:54 PM »
Meanwhile… working on a bike setup and here is the very first test drive!
Experimenting with physics concepts. Lots of work ahead - Yes! :D

Youtube Link


Link to Sketchfab


Planned as separate asset.

gozda

  • Junior Playmaker
  • **
  • Posts: 88
Re: Car Setup for PlayMaker [Asset]
« Reply #91 on: December 03, 2015, 02:12:39 AM »
I just sitting and refreshing assetstore page for this package ;)

escpodgames

  • Hero Member
  • *****
  • Posts: 687
    • Assets
Re: Car Setup for PlayMaker [Asset]
« Reply #92 on: December 03, 2015, 02:26:07 AM »
That is very cool, we get asked to add motorbikes from time to time .. maybe it's time :)

600

  • Beta Group
  • Hero Member
  • *
  • Posts: 713
    • Flashing Lights
Re: Car Setup for PlayMaker [Asset]
« Reply #93 on: December 03, 2015, 04:34:12 AM »
Thanks guys!

Oh yes Simple bikes would be a great pack for sure, citizens of Simple world will celebrate! ;)

clandestine

  • Sr. Member
  • ****
  • Posts: 255
    • ЯKD.ZONE
Re: Car Setup for PlayMaker [Asset]
« Reply #94 on: December 03, 2015, 08:08:06 AM »
This looks awesome... i want to make a dirt bike game now!

gozda

  • Junior Playmaker
  • **
  • Posts: 88
Re: Car Setup for PlayMaker [Asset]
« Reply #95 on: December 03, 2015, 12:37:44 PM »
Simple motorbike for this package? sounds great:)
But please, this time create simple assets more optimized :)

600

  • Beta Group
  • Hero Member
  • *
  • Posts: 713
    • Flashing Lights
Re: Car Setup for PlayMaker [Asset]
« Reply #96 on: December 18, 2015, 12:02:36 PM »


Hello World! Celebrating Car Setup asset’s 1st year on Asset Store,
I will give away 2 free copies here on forums.


The first voucher will go to the first reply after this message!
The second voucher will be played later in about 6 hours!


pandachilli

  • Playmaker Newbie
  • *
  • Posts: 9
Re: Car Setup for PlayMaker [Asset]
« Reply #97 on: December 18, 2015, 12:18:59 PM »
...great looking asset!

600

  • Beta Group
  • Hero Member
  • *
  • Posts: 713
    • Flashing Lights
Re: Car Setup for PlayMaker [Asset]
« Reply #98 on: December 18, 2015, 12:21:05 PM »
Thanks! :D
Sending you a forum message!

pandachilli

  • Playmaker Newbie
  • *
  • Posts: 9
Re: Car Setup for PlayMaker [Asset]
« Reply #99 on: December 18, 2015, 12:40:56 PM »
Hello & thanks!

That's so generous of you!! Happy Christmas  ;D

600

  • Beta Group
  • Hero Member
  • *
  • Posts: 713
    • Flashing Lights
Re: Car Setup for PlayMaker [Asset]
« Reply #100 on: December 18, 2015, 06:03:44 PM »


Next reply gets the second free voucher!




dudebxl

  • Hero Member
  • *****
  • Posts: 602
Re: Car Setup for PlayMaker [Asset]
« Reply #101 on: December 18, 2015, 08:50:23 PM »
+ 1 for traffic template  :)

600

  • Beta Group
  • Hero Member
  • *
  • Posts: 713
    • Flashing Lights
Re: Car Setup for PlayMaker [Asset]
« Reply #102 on: December 19, 2015, 07:15:22 AM »
Hey! Sent you a pm :D

dudebxl

  • Hero Member
  • *****
  • Posts: 602
Re: Car Setup for PlayMaker [Asset]
« Reply #103 on: December 20, 2015, 09:04:30 PM »
Sent you a reply..  :)

phannDOTde

  • Full Member
  • ***
  • Posts: 237
    • Peter Hann .de
Re: Car Setup for PlayMaker [Asset]
« Reply #104 on: December 20, 2015, 10:04:15 PM »
Hey 600,
looks like a nice asset - do you in case might have a video or documentation around how AI is implemented/used with your asset? I mean the basic setup and handeling of AI situation? Would be great!

Best