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Author Topic: Steam VR Playmaker Toolkit [Asset]  (Read 6062 times)

sebaslive

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Steam VR Playmaker Toolkit [Asset]
« on: June 03, 2016, 06:41:53 PM »
First asset now in the asset store! I am using it for my games right now and if I ever need a new custom script I will add it right away to the asset to continue building a good base. There will also be more tutorials coming soon.

Steam VR Playmaker Toolkit

Aside from the custom actions that come with the package it includes a complete demo package that best shows the scripts in use with a boxing demo, shooting demo, switching between controllers, and more.


Unity Store

Example Scene (Steam VR required)

Important: requires playmaker version 1.8.1 or greater!

Features

-Extensive Custom Actions
-Demonstration Scene
-Full Documentation
-Detailed FSM and Actions
-Custom Models

Example Scene demonstrates how to use the most popular Steam VR scripts in custom actions.


-Throw Objects.
-Set up a shooting weapon.
-A boxing machine that allows you to test your speed.
-Firing targets.
-Rumble Controllers.
-Switching between controllers.
-Dual wielding Guns or Boxing gloves.

http://www.frametalestudios.com/#!steamvrplaymaker/d9jrt

Any questions or comments, please post here or send an email to frametaleinfo@gmail.com with subject line "playmaker vr Toolkit"
« Last Edit: June 12, 2017, 02:48:27 PM by sebaslive »
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #1 on: June 04, 2016, 01:14:17 AM »
Congrats on the asset, looks great!  8) <-- those are VR glasses  ;D

sebaslive

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #2 on: June 04, 2016, 05:46:13 AM »
 8) 8) 8) Thanks! Much work was put it to make sure it helps!
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


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Groo Gadgets

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #3 on: June 06, 2016, 02:38:26 PM »
Awesome asset! Will buy this as soon as I raise the funds for the Vive itself (costs around $1500 Australian dollars after shipping!).

Would you consider working on a set of actions for Google's Daydream VR?

Cheers,

Simon

sebaslive

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #4 on: June 06, 2016, 02:54:55 PM »
Hi Thanks! (yeah, its a doozy of a cost).

I have been considering creating a set of actions for google dream vr but in the mean time, I want to continue expanding this asset and expand its library.

When that time comes, I will make a note of it here!
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

pandachilli

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #5 on: June 24, 2016, 02:47:55 AM »
Hello

I'm seriously thinking of purchasing this tool, looks great.. wondered if you'd consider somehow including the ability to use the 'Focal Point' asset that works with SteamVR?  https://www.assetstore.unity3d.com/en/#!/content/59625

This gives you a 'UltraMan' style ability to move through the scene, by scaling the background in a kind of touchscreen pinch-to-zoom like fashion.

Thanks

sebaslive

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #6 on: June 24, 2016, 10:18:03 AM »
Hey Pandachilli, I asked Albert if I can integrate his package with this one. Hopefully if he does the next update, which I am currently working on, will include a Playmaker version of Focal Point. I would also place the Playmaker version here for free to go along with his free package.

I will keep you posted here when the update is available on the asset store to better help with your decision with the other features.

Thanks!
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


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pandachilli

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #7 on: June 26, 2016, 02:10:14 PM »
Hey sebaslive, on the strength of your last post alone I have just bought your toolkit.  :)

Thanks for considering integrating focal point - looking forward to trying both of these out now that I finally have access to a vive. Thanks again!

sebaslive

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #8 on: June 27, 2016, 03:26:56 PM »
Hi PandaChilli, Thanks for grabbing the toolkit!

I've been discussing the matter with Albert, but after extensive use this weekend with the asset, I think the current best bet is using Set Property to manipulate the subject in playmaker. I attached a capture to illustrate.

More to come soon!


All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


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pandachilli

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #9 on: June 29, 2016, 02:06:13 PM »
Thanks Sabaslive this looks great.

In the interest of focusing on your toolkit on this thread I'll refrain from asking questions about Focal Point / Playmaker but certainly interested to hear more of your experiments.

sebaslive

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #10 on: July 01, 2016, 11:26:03 AM »
The toolkit was updated with two new actions and a scene to demonstrate!

-Steam Headset Fade.
-Steam Teleport.

It uses the steam vr scripts to teleport between the Y axis, colliders, or the terrain. The scene is set up to fade the headset after every teleport.

More updates coming soon!
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


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mickman

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #11 on: July 09, 2016, 06:05:57 PM »
 awesome news...   I purchased  Steam VR PM  about a week back & have been hacking away learning a few actions... loads of fun simply experimenting. 

 I have a Perception Neuron ( mo-cap suit ) sitting here  & am wondering if anyone has tried creating actions for it ?    The main problem I foresee would be in having the  vive and suit align properly...  yes ?

sebaslive

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #12 on: August 27, 2016, 10:31:42 PM »
Hi all,

The latest version will introduce the bow and arrow mechanic built completely in playmaker using Steam VR.


Also included in the latest version, an update on touchpad axis to include graphics to better demonstrate the axis.

edit: Update is live!
« Last Edit: August 30, 2016, 01:39:46 PM by sebaslive »
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

sebaslive

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #13 on: September 23, 2016, 02:32:48 PM »
New update!

-Latest update changes the rumble controls on the bow and arrow mechanic to increase based on distance pulled.

All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

artician

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Re: Steam VR Playmaker Toolkit [Asset]
« Reply #14 on: January 13, 2017, 08:32:48 PM »
Hi,

The latest Steam VR update broke something, and I now receive this error:
Code: [Select]
Assets/SteamVR Playmaker/Custom Actions/GetSystem.cs(26,27): error CS0117: `SteamVR_Utils' does not contain a definition for `Event'
Can you help me please?  :)