playMaker

Author Topic: UI images work in editor, but not build.  (Read 2708 times)

Terry213

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UI images work in editor, but not build.
« on: April 22, 2017, 10:33:44 PM »
For example, I created an empty game object with an FSM that sets the property of a UI image to active/inactive and has a 'wait' action on each state. The idea is like a motion comic. It works fine in the editor but all the images are active in the build.

jeanfabre

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Re: UI images work in editor, but not build.
« Reply #1 on: April 23, 2017, 01:35:07 AM »
Hi,
 
 Please don't double post :)

 You need to use the LinkerWizard when using setProperty on mobile and webgl: http://hutonggames.com/playmakerforum/index.php?topic=11126.msg52535#msg52535

 Bye,

 Jean