playMaker

Author Topic: States randomly just scramble.  (Read 300 times)

autumnboy

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States randomly just scramble.
« on: April 12, 2018, 12:09:44 AM »
I've encountered this problem several times. I have no clue what causes it, but sometimes playmaker will scramble up events or gameobjects. It grabs one event and replaces it with another. I do have a nested prefab program but I'm unsure whether it would change things inside an fsm.

This is seriously frustrating as I have to go and manually fix thousands of errors. If any of them a globally called events I basically have no idea of knowing until I figure out something doesn't work. I lose hours of time fixing up all this scrambling.

Does anyone else have the same problem, is there a consistent cause and is there something I can do to avoid this happening?

Playmaker V.1.8.6.f4
« Last Edit: April 12, 2018, 12:45:16 AM by autumnboy »

djaydino

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Re: States randomly just scramble.
« Reply #1 on: April 12, 2018, 04:46:49 AM »
Hi,
I would suggest to update playmaker (1.8.9 at the moment)

But before you do, make a backup from your project of course.

Are you using Collaborate?

autumnboy

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Re: States randomly just scramble.
« Reply #2 on: April 13, 2018, 10:12:55 PM »
Okay thanks, will do.

No I am not.

djaydino

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Re: States randomly just scramble.
« Reply #3 on: April 14, 2018, 04:36:45 AM »
Hi.
Let me know if you still have these issues after updating playmaker :)