hi,
i try to set a character animation with tha Action Controller is Grounded
but maybe i don't know how to use it correctly, my problem is when i activate it, the collider of the object is not detected, and so, the player fall, fall fall...
if i uncheck it the collider is detected and the player stop correctly.
any idea ?
on this screenshot i have used controller is Grounded multiple times to play animation falling in loop