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Is there an If function for idle? [SOLVED]
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Topic: Is there an If function for idle? [SOLVED] (Read 1863 times)
Micah
Playmaker Newbie
Posts: 30
Is there an If function for idle? [SOLVED]
«
on:
March 19, 2018, 10:04:21 PM »
I have been wondering if there is an "if" function for when the character is idle. (I can't use the animator, so that won't be a solution). So if the charactercontroller is not moving then x = y. Something like that? Kind of like there is an "IF" function for grounded.
«
Last Edit: March 25, 2018, 04:48:17 PM by djaydino
»
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Is there an If function for idle?
«
Reply #1 on:
March 20, 2018, 06:33:03 AM »
Hi,
yes, check the GameObjecr speed and compare it to less than 0.1, which means it's staying in place.
Bye,
Jean
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Micah
Playmaker Newbie
Posts: 30
Re: Is there an If function for idle?
«
Reply #2 on:
March 20, 2018, 04:13:48 PM »
What is the name on the action that does this?
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djaydino
Administrator
Hero Member
Posts: 7615
Re: Is there an If function for idle?
«
Reply #3 on:
March 20, 2018, 04:59:30 PM »
Hi.
I think you are looking for "Float Compare"
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Micah
Playmaker Newbie
Posts: 30
Re: Is there an If function for idle?
«
Reply #4 on:
March 20, 2018, 05:35:22 PM »
hmmm. I'm not sure. What I am using is Vector3 so how would the float relate to it?
I also coded the movement. I didn't use controller simple move.
«
Last Edit: March 20, 2018, 07:08:02 PM by Micah
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djaydino
Administrator
Hero Member
Posts: 7615
Re: Is there an If function for idle?
«
Reply #5 on:
March 21, 2018, 02:22:04 AM »
Hi.
You need to use "Get Speed" , check every frame.
Then use "Float Compare" and also check ever frame.
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Micah
Playmaker Newbie
Posts: 30
Re: Is there an If function for idle?
«
Reply #6 on:
March 25, 2018, 07:50:03 AM »
Thanks! In the end I used "Get Game Object Speed" from the ecosystem and float compare.
It has worked perfectly.
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Is there an If function for idle? [SOLVED]