playMaker

Author Topic: [UPDATED] Zombie Shooter Prototype for Playmaker [Asset]  (Read 9085 times)

Meka Games

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[UPDATED] Zombie Shooter Prototype for Playmaker [Asset]
« on: November 12, 2019, 07:25:57 AM »

Learn the basics of FPS with this template. I created this for playmaker.

VERSION 1.5 IS AVAILABLE

Features
✔️Multiple Weapon Slots & Ammos system
✔️Walking, Running, Crouching(New) and Jumping
✔️Slope Limit and Sliding
✔️Customizable Footstep System
✔️Pool System
✔️Advanced Recoil System
✔️Interact system
✔️NEW ▶ Mobile Controller
✔️NEW ▶ In-Game Input Manager
✔️NEW ▶ Advanced Hit System
✔️NEW ▶ Crouch and Crouch Jump
✔️NEW ▶ Ladder System
✔️NEW ▶ Peek System
✔️NEW ▶ Pushing System for Rigidbodies or Objects
✔️NEW ▶ Moving Platforms
✔️NEW ▶ Melee Attack for Guns
✔️NEW ▶ Throwing System for Melee Weapons
✔️NEW ▶ Flashlight Sytem
✔️NEW ▶ Auto Pick-Up Ammo System
✔️NEW ▶ New Equipables
-Hand Grenade
-Sticky Grenade
-Sniper Rifle
✔️NEW ▶ Interactable Objects
-Door
-Button
✔️NEW ▶ Physical Objects
-Explosive Barrel
-Destructible Chair
-Destructible Table
✔️NEW ▶ Checkpoint System
✔️NEW ▶ Hit Markers
✔️NEW ▶ Prepared FSMs

Advanced Weapon Settings for Each Gun
✔️Fire Speed
✔️Firing Sound Radius for Hearing Detection
✔️Ammo Capasity
✔️Damage for Head-Body-Arm-Leg-PhysicalObject-MeleeAttack
✔️Decrease Range Damage Factor
✔️Hit Velocity(for physic objects)
✔️Aiming Fov
✔️Recoil Settings
✔️Ejected Bullet Shell
✔️Muzzle Flash
✔️Crosshair
✔️Hit Marker
✔️Sound Effects
✔️Animations

TUTORIAL VIDEO


-Changing Particles
-Changing Zombie Model
-Changing Hand & Weapon Models
-Adding New Weapons

WARNING!
-If you have a ongoing project DO NOT IMPORT the new version. The asset is totally changed and can not be upgraded! You must delete all the previous files before importing the new version.
-Updated instruction videos. Adding new things is much easier now and easy to configrate!
-The new version is more flexible. You can easily copy/paste the Prepared FSMs to your own.

https://assetstore.unity.com/packages/templates/packs/zombie-shooter-prototype-v1-5-for-playmaker-157152?_ga=2.42182437.1689712603.1608844398-1879824655.1608844387


What do you think?
« Last Edit: May 05, 2021, 06:13:20 AM by haratman »

Adam Z

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Re: Zombie Shooter Prototype for Playmaker
« Reply #1 on: November 12, 2019, 03:12:08 PM »
Looks great. So is everything coded with Playmaker, or does it also include some C# scripts?

Any plans for additional features in the works?

Thanks.

jeanfabre

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Re: Zombie Shooter Prototype for Playmaker
« Reply #2 on: November 13, 2019, 01:06:05 AM »
Hi,

 I think it's very well done indeed!! could you share some screenshots of the playmaker fsm, etc?

Bye,

 Jean

Meka Games

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Re: Zombie Shooter Prototype for Playmaker
« Reply #3 on: November 13, 2019, 09:10:25 AM »
Looks great. So is everything coded with Playmaker, or does it also include some C# scripts?

Any plans for additional features in the works?

Thanks.


I created everything with Playmaker. Yes, new features are coming soon. Thanks.

Meka Games

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Re: Zombie Shooter Prototype for Playmaker
« Reply #4 on: November 13, 2019, 09:16:20 AM »
Hi,

 I think it's very well done indeed!! could you share some screenshots of the playmaker fsm, etc?

Bye,

 Jean

Thanks!

jeanfabre

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #5 on: November 14, 2019, 01:47:19 AM »
Hi,

 Very cool, I would suggest you comment your fsm and name your fsm states properly, this will help a lot to understand what's going on.


Bye,

 Jean

jeanfabre

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #6 on: November 14, 2019, 01:49:00 AM »
Hi,

 also, you could make a webgl,apk,win,mac version of this to show off the gameplay, it would help sales for sure.

Bye,

 Jean

600

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #7 on: November 14, 2019, 03:33:48 AM »
Nice quality asset! I agree that Win/Mac demo would be nice, it helps to test the feel of mechanics and definitely name your states as it might reflect in your asset's ratings. Good luck!

hoyoyo80

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #8 on: November 14, 2019, 04:19:23 AM »
Yup.Its nice to have a tutorial like this.Good Job! But since it is a PAID asset(or even a free asset) with the intend for the user to learn/adapt, its better to name the state or make some note on hows thing happen. Good luck BTW :)

Meka Games

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #9 on: November 14, 2019, 04:30:28 AM »
Thanks everyone. I will update the asset soon according to your suggestions.

rodrigodorta

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #10 on: November 30, 2019, 03:24:57 PM »
Great asset! I will sure take it for a spin in the future.

Meka Games

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #11 on: December 06, 2019, 10:32:51 AM »
Great asset! I will sure take it for a spin in the future.

Thanks!

GrumpyGameDev

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #12 on: December 30, 2019, 09:17:53 PM »
Wonderful asset good job! How long did it take you to have the asset ready for publishing? Also, did you have any tutorials to help you along the way, links if so?

Meka Games

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #13 on: January 07, 2020, 09:57:47 AM »
Wonderful asset good job! How long did it take you to have the asset ready for publishing? Also, did you have any tutorials to help you along the way, links if so?

I developed this project in a few weeks. Tutorial videos are available on the store page.

Meka Games

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Re: Zombie Shooter Prototype for Playmaker [Asset]
« Reply #14 on: July 01, 2020, 03:43:52 AM »
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