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Author Topic: Rain AI (INDIE)  (Read 20077 times)

Yanifska

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Re: Rain AI (INDIE)
« Reply #15 on: October 27, 2013, 02:27:04 AM »
Unity pathfinding is NOT pro only !! It is also available on the free version and is quite easy to use
It seems less powerful than other systems though.
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Lane

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Re: Rain AI (INDIE)
« Reply #16 on: October 27, 2013, 07:36:42 AM »
Yes, this is just an older post made when Unity did not offer Pathfinding in the free version.

Yanifska

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Re: Rain AI (INDIE)
« Reply #17 on: October 27, 2013, 12:02:28 PM »
Oops :-X :-[
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BellesGames

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Re: Rain AI (INDIE)
« Reply #18 on: November 01, 2013, 02:35:45 PM »
+1!  :D
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Breadman

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Re: Rain AI (INDIE)
« Reply #19 on: December 09, 2013, 05:53:22 PM »
+1!

Lane

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Re: Rain AI (INDIE)
« Reply #20 on: December 09, 2013, 06:13:38 PM »
Its on the Trello board, so you can upvote it there.

https://trello.com/b/1VSKPLcT/addons

Redhawk

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Re: Rain AI (INDIE)
« Reply #21 on: January 12, 2014, 09:39:52 AM »
Um, well, is this going to happen or not?  If I knew how to make custom Actions, I would.  Maybe I will play around with this, not sure.

I really think this would be useful.  For instance, the below code (which you can also see another version on YouTube - Health video 1 of Rival Theory) is not all that difficult to write, but would be nice to do all this in playmaker instead.
Code: [Select]
using UnityEngine;
using System.Collections;
using RAIN.Core;

public class movement : MonoBehaviour {
public GameObject moveTarget=null;
private AIRig aiRig = null;
// Use this for initialization
void Start ()
{
aiRig=gameObject.GetComponentInChildren<AIRig>();
}

// Update is called once per frame
void Update ()
{
aiRig.AI.WorkingMemory.SetItem("moveTarget",moveTarget);
}
}

jeanfabre

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Re: Rain AI (INDIE)
« Reply #22 on: January 13, 2014, 04:08:21 AM »
Hi

It's definitly lurking round the corner, I am very pleased with the way Trello is used, and I now have to update tasks on a daily bases based on user's votes, so please make use of this voting ability, this is the best way to properly reflect users' will and honour this in a fair way. So Rain is ranking pretty well, yet few more frameworks and tools will be ported before.

I would also contact Rain Authors to express your willingness to use Rain and PlayMaker together, it's always good that both sides know about this. Maybe some collaboration can be establish, and it's always good if a product supported officially playmaker then simply handled on the wiki as part of the community work. Personally, while a year ago I was on top, the amount of work to do on that front becomes overwhelming, it's really great, but also means that keeping the pace becomes impossible. Currently, I need to finish pathfinding, then I'll be able to start working on the next task, likely leanTween given the current votings.

Bye,

 Jean

foxdeltagames

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Re: Rain AI (INDIE)
« Reply #23 on: February 09, 2014, 01:09:29 AM »
1+

jeanfabre

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Re: Rain AI (INDIE)
« Reply #24 on: February 10, 2014, 12:52:25 AM »
Hi,

 Can you cast your vote on the trello board? thanks :)

https://trello.com/c/67IxbiDd/29-rain

 Otherwise, it's very difficult to keep track of user's whishes.

bye,

 Jean

IceMaker

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Re: Rain AI (INDIE)
« Reply #25 on: March 08, 2014, 12:08:14 AM »
Heard about Rain last year then reintroduced after finding out that this was actually used in Shadowrun Returns. What a small world. Too bad they hadn't used Unity for it too. Would love to see some playmaker actions. I really need to fit C# coding int my education routine and be the one to figure some of this stuff out.

morsavita

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Re: Rain AI (INDIE)
« Reply #26 on: March 11, 2014, 10:47:24 PM »
+1

jeanfabre

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Re: Rain AI (INDIE)
« Reply #27 on: March 12, 2014, 01:48:06 AM »
Hi,

 Please make sure you vote on Trello as well, this will have a lot more exposure and a direct impact what I start picking new tasks to proceed with.

https://trello.com/c/67IxbiDd/29-rain


bye,

 Jean

Redhawk

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Re: Rain AI (INDIE)
« Reply #28 on: March 12, 2014, 10:48:26 AM »
I look forward to having this.  I heard the other day that UScript is already able to have direct access into Rain.

putrabiz

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Re: Rain AI (INDIE)
« Reply #29 on: May 14, 2014, 02:38:23 AM »
+1.