Thanks guys! I will definitely consider all requests and suggestions. So keep them coming.
Flying Robot: Can you please give me an example of the wall climb mechanic you are talking about?
LampRabbit: The mid air movement mechanic is actually taken directly from the Mario series. After playing a little though, I did notice that the mid air movement effect is diminished compared to the actual jump's velocity. I will be tweaking this in the next update, thanks for the tip!
parallel: I think having the option to toggle mid air movement on or off is a good idea. Some platformers use it, some don't. As for the platforms, I think after some tweaking in an actual game scenario, they would become more friendly. Maybe I should change it if others are having trouble at that part as well. Thanks for the input.