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Automatic Event Adding
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Author
Topic: Automatic Event Adding (Read 3305 times)
artician
1.2 Beta
Sr. Member
Posts: 318
Automatic Event Adding
«
on:
May 26, 2014, 03:49:32 PM »
I don't always add the events I intend for a state to use until after I've set up the actions.
You helpfully detect when a target gameObject doesn't have a required component on it for a specific action in the FSM, and give the option to add it automatically by clicking the warning. I thought it would be helpful if you could do the same for Events, so when my Action said "Event not used by this state or any global transition!", I could click that warning to have the Event automatically added to that state.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Automatic Event Adding
«
Reply #1 on:
May 27, 2014, 07:03:21 AM »
Hi,
indeed, that would be such an improvment in productivity, the same goes with variables, a simple "+" button should be there for you to add a variable of the right type without leaving the action UI you are in.
Bye,
Jean
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Alex Chouls
Administrator
Hero Member
Posts: 4000
Official Playmaker Support
Re: Automatic Event Adding
«
Reply #2 on:
June 11, 2014, 06:23:15 PM »
Great idea! This will be in the next update.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Automatic Event Adding
«
Reply #3 on:
June 13, 2014, 08:39:18 AM »
Joy
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Automatic Event Adding